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1. Idea to free-up server database - in Player Features and Ideas Discussion [original thread]
Cant agree more. Clean up those trail accounts that havent been used in 1year+
- by Freya Selene - at 2008.04.19 15:07:00
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2. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Originally by: Gamesguy Originally by: Freya Selene Originally by: mamolian Jesus christ.. just remove everything from the game.. and give us rocks to throw at each other.. Make every damn race balanced and everyone shoot t...
- by Freya Selene - at 2008.04.19 13:26:00
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3. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Originally by: Matrixcvd Nanos are not the problem, there really is a lack of skilled PVP pilots in game thats the problem... try RR BS, try snipe fit, try being prepared, try T2, try try try try and MOAR TRY... plenty of ways to attack ...
- by Freya Selene - at 2008.04.19 13:25:00
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4. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Originally by: mamolian Jesus christ.. just remove everything from the game.. and give us rocks to throw at each other.. Make every damn race balanced and everyone shoot the same damage type with the same resists. What the hell do I need d...
- by Freya Selene - at 2008.04.18 18:31:00
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5. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Originally by: minerbunny - Dual-MWD Raven - ECM Curse - Gankageddon - Nanobattleships - Stabbed up Gate Snipers ... And they didnt got fixed?
- by Freya Selene - at 2008.04.18 16:29:00
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6. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Dont know about you, but my basic T2 Vaga setup + rigs is aprox 180mil, with mwd speed of about 6k. Thats without implants. As for catching nano's, if you overload your T2 web (or any t1 part) you'll get a 30% range bonus = 13Km. Most nano's are a...
- by Freya Selene - at 2008.04.17 22:18:00
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7. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Originally by: Matrixcvd Ok lets look at it from another way, how could so many people poast a list of different tactics different fits, to show that nanohacs aren't overpowered? Show them, get your details to backup your agrument. ...
- by Freya Selene - at 2008.04.17 21:54:00
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8. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Edited by: Freya Selene on 17/04/2008 21:15:58 First of all i'd like to reply that i find it fun that almost all posts in favour speaking of speedsetups are members of Tri. Nuff said. Secondly i find it amusing that when people dont have a st...
- by Freya Selene - at 2008.04.17 21:14:00
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9. Gate Camping - in Player Features and Ideas Discussion [original thread]
Gatecamping in the word of piracy is not pvp. It has nothing to do with fairness. Call me one single history moment were a pirate is known for giving a fair fight... Pirates do piracy, they use opertunity's to get richer and richer for themselfs....
- by Freya Selene - at 2008.04.16 17:16:00
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10. Small ship piracy. - in Player Features and Ideas Discussion [original thread]
Dont think it will happend but i would agree i'd like to see more variation in lowsec. Changes to make it more then a staging point for operations between 0.0 and highsec.
- by Freya Selene - at 2008.04.16 00:36:00
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11. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Well they introduced stacking penalty, however it does only apply for the same module type. If it should work for same effects that would probly be a bether awnser. But that also would effect tracking mods for low in combination with tracking in ...
- by Freya Selene - at 2008.04.16 00:09:00
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12. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Originally by: Kruel 1. Nano ships stay out of web range and therefore can't keep you from running back to the gate (excluding Minnie recons which have ****-poor dps). Ishtar does over 500dps, Vaga does aprox 300dps. Both keep scramb...
- by Freya Selene - at 2008.04.15 21:45:00
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13. Moon mining ships? - in Player Features and Ideas Discussion [original thread]
No problem, i didnt try to imply that either. I tryed to say that ore mining in high sec is more profitable then moonmining with a ship per hour will ever be. Unless they increase the amount you can draw from a moon. That however would create "af...
- by Freya Selene - at 2008.04.15 19:52:00
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14. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Originally by: Cpt Branko Edited by: Cpt Branko on 15/04/2008 19:06:39 There's no need to do anything at all. They're very much fine. Assuming they're not and basing a thread off it is just false and bogus. That said, stop being term...
- by Freya Selene - at 2008.04.15 19:42:00
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15. How to combat the Macro miners... - in Player Features and Ideas Discussion [original thread]
Remove the ability to macro it. Remove static belts. Create dymanic belts. Have belts flood in space so bookmarks no longer work. Create non-macroable option to find these flooding belts. This costs the miner more work to mine. Less income compa...
- by Freya Selene - at 2008.04.15 18:49:00
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16. Fun for the "ladies"! - in Player Features and Ideas Discussion [original thread]
Edited by: Freya Selene on 15/04/2008 18:42:15 This will sure increase intersexual behavours. Is Eve ready for this? If INFOD ever gets a smell of this possible future.. your world will be doomed.... /edit: typo
- by Freya Selene - at 2008.04.15 18:41:00
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17. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Edited by: Freya Selene on 15/04/2008 18:35:52 Originally by: Dianeces Originally by: Opertone nano ishtar can be very fast and warp out within 2 secs Only if it's fit completely for agility (which its not) and has a full ...
- by Freya Selene - at 2008.04.15 18:35:00
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18. Moon mining ships? - in Player Features and Ideas Discussion [original thread]
The problem i see is that mining in highsec you'll make about 5mil p/h using 1 client. 5mil per 23h = 115m/day x 30d = 3,45bil a month. Only a few moon types are able to field such cashflow, and those all (or almost) are claimed and being moonmin...
- by Freya Selene - at 2008.04.15 18:28:00
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19. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
Originally by: Dianeces Quote: With the ability of almost nano'ing every ship lol Thanks for your constructive input.
- by Freya Selene - at 2008.04.15 18:21:00
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20. Nano Fix [Idee's/Discussion] - in Player Features and Ideas Discussion [original thread]
The only way to counter nano's is to neutralise there cap or to web them. To kill there cap there is a range limit of aprox 24km. To web them there is the limit of minimatar pilots flying recon ships. With the ability of almost nano'ing every shi...
- by Freya Selene - at 2008.04.15 18:15:00
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